Just wanted to give an update on the status of system upgrades.
They are still ongoing and likely to continue throughout this whole week. Sorry, there’s just a lot to do. Needless to say, there will be down-times here and there, although I’ll try to minimize them as much as I can.
For this reason I have disabled the app from the App Store temporarily until things are stable again. For any serious problems, use the Contact page as usual or just comment below. I will also post occasional updates here.
Thanks for your patience.
I am working on upgrading servers that ChessNote uses today and tomorrow, so you might experience some slowness today and tomorrow. These changes are necessary to support further development and new features I’m planning to build soon. So stay tuned, and please bear with me for the time being. I’ll post another update once this work is completed.
The application server was restarted. You should be able to login again.
If you continue to experience problems, try signing out and signing back in, and/or force-quit the app.
Again, thanks for your patience and sorry for the inconvenience.
ChessNote servers experienced a hardware problem recently, and they have not recovered yet. The application server did not automatically restart as it’s supposed to, and I am trying to figure out why. I hope to be able to bring the service back up by later today. (I am currently traveling so I do not have immediate access to a UNIX terminal that would allow me to fix the problem: please bear with me.)
I apologize for the inconvenience. Thank you for your patience.
Push notifications for ChessNote are working again.
A problem encountered recently had interrupted the notifications service for several days, but luckily this is now resolved. Games and moves have not been compromised.
Thanks for your patience.
The ChessNote servers are now running some updates and optimizations that were long overdue. As a result, your games should load much faster now.
Here’s a more detailed explanation of the changes.
- Among the ended games, only the last 50 are returned: this was necessary since some users have a really large number of games and retrieving them all was causing our servers to choke. In the future, a “Load More” option will be added to the app.
- Dropped challenges are no longer returned. So, even if you get less ended games, at least you get the interesting ones.
- The ended games are now ordered most-recent-first.
- A limit on the number of open games has been set. If you are playing 15 games simultaneously, you won’t be able to create a new one. This measure was necessary because some users abuse the “New Game” feature and “spam” other users. Fifteen seems like a reasonable limit (currently, very few users are playing more that 15 games at the same time), but I’m open to increase it a bit if there’s enough demand.
This was long overdue! This new update of ChessNote adds support for iOS 6 and uses the full screen of the iPhone 5. The Updates tab was revamped, now highlighting the items that need your attention and showing how many hours ago your opponent moved.
We’ve also made it a little easier to invite your friends via email. Simply type in your friend’s email when you create a new game, and if we don’t find it on ChessNote, you’ll be able to quickly send him/her an email invitation.
Sharing your game on Twitter is also easier: ChessNote now uses the accounts you already saved on your phone, so no need to insert Twitter credentials if you already did.
We also fixed some error situations when submitting a move and we made the app smaller so it uses less space on your phone. The user interface looks a little better, too.
Another ChessNote release, mostly for polishing things up and fixing a few bugs.
This upgrade fixes a problem with repeating of errors after making a move. These errors are often caused by intermittent connectivity of your phone, where the app tries to reach the server but fails because all of a sudden the phone can’t connect to the internet. So we added a way to force a sync-up between your device and the server when that happens before proceeding any further. The app is still fast and responsive, but it’s a little more cautious in these cases.
Partially related, we added a direct non-intrusive way to refresh your user profile if you so desire.
Finally, auto-completion was removed from the email and password fields on the sign-in screen, so if you had problems signing in because your phone was trying to be smart and auto-complete your password… now you’ll be fine!
We are planning a system upgrade for ChessNote today around 8:00 PM PST. ChessNote will be unavailable or have intermittent service for about 1 hour. We will notify you when the upgrade is fully completed. Apologies for the inconvenience.
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Download ChessNote 1.3.3 from the App Store!
This new installment of ChessNote is mostly for improved stability. We addressed many error situations, and added a more effective way to recover from them in case they were to happen again. More in detail, if an error happens, now the next time you open that game the app will ensure to fetch the latest version from the server, to ensure consistency.
Moreover, as you can see from the screenshot above, push notifications are now handled also while you are using the app. The moment an opponent moves, the Updates tab will receive a red badge, alerting you of what happened. One more reason to turn on push notifications! (If you had them turned off, you may go to the iPhone Home screen, load the Settings app, go to Notifications and look for ChessNote there.)
However, if you don’t like notifications, we have got you covered as well! We added buttons to manually reload your updates and games.
Finally, accepting or declining a draw is now done on the board screen, not the Game Info screen. This is more intuitive since it is after all an action you must take while studying the board.
As always, happy checkmating! You can download ChessNote here.